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SHIFTBIT

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Devlog

  • 1.1.0 — The Levels Completely Reworked
    September 07, 2026 by BUSSY STUDIO#devlog, #update, #patch-notes, #level-design, #puzzle, #puzzle-platformer, #godot
    After 1.0.0 shipped, several pieces of feedback pointed at the same thing: the game ends right around when it starts to feel like it's getting going. Every mechanic got one level to introduce itself a... Continue reading
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Updated 21 hours ago